Ryan Malloy 5870e2f7ee
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panel: inline AND-IF condition editor for compact-form programs
Replaces the read-only "conditions present but not editable" banner
with a real editor for the cond / cond2 u16 fields on TIMED / EVENT /
YEARLY programs.

Compact-form conditions split into five families per
clsText.GetConditionalText (clsText.cs:2224-2274):

  none     — cond = 0 (no inline condition)
  misc     — family 0x00, low nibble = enuMiscConditional
             (NONE / NEVER / LIGHT / DARK / PHONE_* / AC_POWER_* /
             BATTERY_* / ENERGY_COST_*)
  zone     — family 0x04, low byte = zone, bit 0x0200 = NOT_READY
  unit     — family 0x08, low 9 bits = unit, bit 0x0200 = ON
  time     — family 0x0C, low byte = time-clock #, bit 0x0200 = enabled
  sec      — family >= 0x10, bits 8-11 = area, bits 12-14 = security mode

types.ts gains decodeCondition / encodeCondition + the
MISC_CONDITIONALS / SECURITY_MODE_NAMES enums. Round-trip is exact:
decode(encode(c)) === c for every supported family.

UI: two condition slots per editor (matching the two u16 fields on
the wire). Each slot has a family-picker dropdown that swaps the
sub-fields (zone picker + secure/not-ready, unit picker + on/off,
area picker + security mode, time-clock # + enabled/disabled, misc
condition picker, or "none"). Picking a family seeds sensible defaults
(NEVER for misc, first zone secure, first unit ON, area 1 disarmed,
time clock 1 enabled).

Object pickers reuse the same _bucketWithPreserve helper introduced
for the action editor, so out-of-range zone/unit/area refs in inline
conditions keep their original value with a "preserve" label.

Live smoke test against the real panel: slot #1's actual condition
"AND IF Time clock 4 is disabled" now decodes into the editor as
Family=Time clock / # = 4 / Is = disabled — exactly the on-disk state.

Frontend bundle: 63 KB minified (up from 56 KB with the new editor
section + cond helpers).
2026-05-17 01:43:32 -06:00
..

Dev stack

Local Home Assistant + MockPanel for clicking around the integration without a real Omni controller. Useful for screenshots, manual smoke tests, and seeing what the entity layout looks like.

Quick start

cd dev/
make dev-up         # docker compose up -d
# wait ~30s for HA to boot
open http://localhost:8123

First time: HA onboarding wizard (any name / location works). Then:

  1. Settings → Devices & Services → Add Integration
  2. Search for HAI/Leviton Omni Panel
  3. Fill in:
    • host: host.docker.internal
    • port: 14369
    • controller key: 000102030405060708090a0b0c0d0e0f
  4. Submit. Within a few seconds you should see the Omni Pro II device with ~25 entities (binary sensors, lights, alarm panel, climate, sensors, buttons, switches, the events entity).

What the mock simulates

Five named zones, four units, two areas, two thermostats, three button macros. User codes 1234 (master, code index 1) and 5678 (code index 2).

Arming the alarm with code 1234 will succeed and the alarm_control_panel entity transitions through ARMING → ARMED_AWAY in real time via the panel's push-event simulation. Wrong code → HA error toast, panel stays disarmed.

Other targets

make dev-logs       # tail HA + mock logs
make dev-mock       # run only the mock on the host (no docker)
make dev-down       # stop the stack
make dev-reset      # wipe HA config and start fresh

Notes

  • The HA container mounts ../custom_components/omni_pca/ read-only, so edits to the integration need a restart (docker compose restart homeassistant) to take effect.
  • The mock panel binds 0.0.0.0:14369 inside the container. If you prefer to talk to it from the host directly (e.g. with omni-pca CLI), use make dev-mock to run it natively.