When a node disconnects, serveLongPoll defers a cleanup that starts a
grace period goroutine. This goroutine polls batcher.IsConnected() and,
if the node has not reconnected within ~10 seconds, calls
state.Disconnect() to mark it offline. A TOCTOU race exists: the node
can reconnect (calling Connect()) between the IsConnected check and
the Disconnect() call, causing the stale Disconnect() to overwrite
the new session's online status.
Fix with a monotonic per-node generation counter:
- State.Connect() increments the counter and returns the current
generation alongside the change list.
- State.Disconnect() accepts the generation from the caller and
rejects the call if a newer generation exists, making stale
disconnects from old sessions a no-op.
- serveLongPoll captures the generation at Connect() time and passes
it to Disconnect() in the deferred cleanup.
- RemoveNode's return value is now checked: if another session already
owns the batcher slot (reconnect happened), the old session skips
the grace period entirely.
Update batcher_test.go to track per-node connect generations and
pass them through to Disconnect(), matching production behavior.
Fixes the following test failures:
- server_state_online_after_reconnect_within_grace
- update_history_no_false_offline
- nodestore_correct_after_rapid_reconnect
- rapid_reconnect_peer_never_sees_offline